Dungeons & Dragons has been around a long, long time, across many different editions over the decades. Most people, when the topic is brought up, immediately think of the 'Tolkienish' races - the humans backed by elves ad dwarves, gnomes and halflings, and maybe halfbreeds of human with elf or orc, if you're lucky. Andrew Michael Engelbrite is raising funds for Ultimate Player Race Creator - Endless 5E D&D Races on Kickstarter! Make any playable Dungeons and Dragons race you can imagine with hundreds of racial traits to choose from. In modern Fantasy and Science fiction, race is a descriptor used to describe the various sapient species and beings that make up the setting. In tabletop role-playing games, players may choose to be one of these creatures when creating their player character (PC) or encounter them as a non-player character (NPC).

  • D&D 5e Races (5th Edition) – Dungeons and Dragons The DND 5e Races are noble and proud but come across pompous and self-righteous to those ignorant of their struggles on the surface. Will and Brian talk about the complexity of role-playing these aquatic fish folk this week on The Dungeoncast!
  • Hybrid playable D&D races have also been a huge part of D&D. Half-elves and half-orcs have been playable races since first edition AD&D and have been featured in almost every PHB since then. Half-elf and half-orc continue to be very popular among the playable D&D races, and there’s no reason why half-dragons would be any different.

Race/Ancestry options for Dungeons and Dragons 5e from Elemental Evil Player's Companion, Volo's Guide to Monsters, Player's Handbook, Sword Coast Adventurer's Guide, and Mordenkainen's Tome of Foes.

RaceSubraceAbility BonusesSizeSpeedFeaturesLanguagesNotesSource
Aarakocra
  • Dexterity +2
  • Wisdom +1
MediumWalk 25, Fly 50 (no medium or heavy armor)Common, Aarakocra, AuranEE 5
Aasimar
  • Charisma +2
MediumWalk 30Common, Celestial

Resistant to necrotic & radiant damage. Light cantrip.

VOLO 104
Protector
  • Wisdom +1
Flying 30 when Radiant Soul

Transform to sprout wings for 1 minute and Deal extra radiant damage equal to level

VOLO 105
Scourge
  • Constitution +1

Transform to unleash searing light to damage yourself for 1 minute and all around you 1/2 level, and Deal extra radiant damage equal to level

VOLO 105
Fallen
  • Strength +1

Transform to frighten those around you and Deal extra necrotic damage equal to level

VOLO 105
Bugbear
  • Strength +2
  • Dexterity +1
MediumWalk 30

Darkvision 60 and Powerful Build

Common, Goblin

Proficient in Stealth, Surprise Attack.

VOLO 119
Dragonborn
  • Strength +2
  • Charisma +1
MediumWalk 30

Breath Weapon

Common, Draconic

Damage resistance of dragon ancestor type

PHB 34
Dwarf
  • Constitution +2
MediumWalk 25

Darkvision 60

Common, Dwarvish

Advantage and resistance against Poison damage

PHB 20
Gray Dwarf (Druergar)
  • Strength +1

Darkvision 120 and Sunlight Sensitivity

Undercommon

Enlarge, invisibility once per long rest

SCAG 104
Hill Dwarf
  • Wisdom +1
PHB 20
Mountain Dwarf
  • Strength +1
PHB 20
Elf
  • Dexterity +2
MediumWalk 30

Darkvision 60

Common, Elvish

Proficient with Perception

PHB 23
Drow (Dark Elf)
  • Charisma +1

Darkvision 120 and Sunlight Sensitivity

PHB 24
Eladrin
  • Charisma +1

Seasonally changing personality traits and flaws, 30ft teleportation 1 / rest with seasonal effect

MTOF 61
High Elf
  • Intelligence +1
1 of choicePHB 23
Sea Elf
  • Constitution +1
Swimming 30

Amphibian

Aquan

Proficiency with spear, trident, light crossbow, and net.

MTOF 62
Shadar-kai
  • Constitution +1

Cantrip of choice from chill touch, spare the dying, or thaumaturgy. Teleport 15 ft 1/rest.

MTOF 62
Wood Elf
  • Wisdom +1
Walking 35

Hide behind anything natural

PHB 24
Firbolg
  • Wisdom +2
  • Strength +1
MediumWalk 30

Detect Magic or disguise self 1/r. and Powerful Build.

Common, Elvish, Giant

Limited communication with beasts and plants.

VOLO 107
Genasi
  • Constitution +2
MediumWalk 30Common, PrimordialEE 9
Air Genasi
  • Dexterity +1

Levitation once per long rest

EE 9
Earth Genasi
  • Strength +1

Pass without trace once per long rest

EE 10
Fire Genasi
  • Intelligence +1

Darkvision 60 and Fire Resistance

Produce flame, burning hands once per long rest

EE 10
Water Genasi
  • Wisdom +1
Swim 30

Acid Resistance and Amphibious

Shape water cantrip, create or destroy water once per long rest

EE 10
Gith
  • Intelligence +1
MediumWalk 30Common, GithMTOF 96
Githyanki
  • Strength +2
1 of choice

Proficient in 1 skill or tool of choice, proficient in light and medium armor. Mage hand cantrip. Jump and misty step once per long rest

MTOF 96
Githzerai
  • Wisdom +2

+1 to AC in light armor or unarmored with no shield. Mage hand cantrip. shield and detect thoughts once per long rest

MTOF 96
Goblin
  • Dexterity +2
  • Constitution +1
SmallWalk 30

Darkvision 60

Common, Goblin

Proficient in Stealth, Surprise Attack.

VOLO 119
GoliathMediumWalk 30

Powerful Build

Common, Giant

Shrug off some damage, proficiency in Athletics

VOLO 108
Gnome
  • Intelligence +2
SmallWalk 25Common, Gnomish

Advantage on all saves against magic

PHB 36
Forest GnomePHB 37
Rock Gnome

Advantage on History checks with magic, alchemy

PHB 37
Deep Gnomes (Svirfneblin)

Darkvision 120

Undercommon

Advantage on Stealth in rocky terrain

SCAG 115
Halfling
  • Dexterity +2
SmallWalk 25Common, Halfling

Reroll 1s

PHB 28
Ghostwise Halfling
  • Wisdom +1

Telepathy

SCAG 110
Lightfoot Halfling
  • Charisma +1

Hide behind Medium or larger creatures

PHB 28
Stout Halfling
  • Constitution +1

Advantage and resistance against Poison damage

PHB 28
Half-Elf
  • Charisma +2
  • 2 of Choice +1
MediumWalk 30

Darkvision 60

Common, Elvish, 1 of choice

Proficiency with 2 skills of choice

PHB 39
Half-Drow

Choice of Drow Magic or the elf trait Keen Senses in place of Skill Versatility

SCAG 116
Aquatic Half-ElfSwim 30

Choice of elf trait Keen Senses in place of Skill Versatility

SCAG 116
High Half-Elf

Choice of High Elf’s Elf Weapon Training or Cantrip, or the elf trait Keen Senses in place of Skill Versatility

SCAG 116
Wood Half-Elf

Choice of Wood Elf’s Elf Weapon Training, Fleet of Foot, or Mask of the Wild; or the elf trait Keen Senses in place of Skill Versatility

SCAG 116
Half-Orc
  • Strength +2
  • Constitution +1
MediumWalk 30

Darkvision 60

Common, Orc

Proficiency in Intimidation, Relentless Endurance, Savage Attacks

PHB 41
Hobgoblin
  • Constitution +2
  • Intelligence +1
MediumWalk 30

Darkvision 60

Common, Goblin

Proficient with 2 martial weapons and light armor

VOLO 119
Human
  • All Abilities +1
MediumWalk 30Common, 1 of choicePHB 31
Variant Human
  • 2 of Choice +1

Choose a feat and Choose a skill to gain proficiency with

PHB 31
Kenku
  • Dexterity +2
  • Wisdom +1
MediumWalk 30Common, Auran, Speak only using Mimicry

Proficiency in 2 of: Acrobatics, Deception, Stealth, Sleight of Hand

VOLO 111
Kobold
  • Dexterity +2
  • Strength -2
MediumWalk 30

Darkvision 60

Common, Draconic

Pack Tactics, Sunlight Sensitivity

VOLO 119
Lizardfolk
  • Constitution +2
  • Wisdom +1
MediumWalk 30, Swim 30

Bite and Hold breath

Common, Draconic

Proficiency in 2 of: Animal Handling, Nature, Perception, Stealth, Survival

VOLO 113
Orc
  • Strength +2
  • Constitution +1
  • Intelligence -2
MediumWalk 30

Darkvision 60 and Powerful Build

Common, Orc

Proficient in Intimidation

VOLO 120
Tabaxi
  • Dexterity +2
  • Charisma +1
MediumWalk 30, Climb 20

Darkvision 60 and Claws

Common, 1 of choice

Proficiency in Perception and Stealth

VOLO 115
Tiefling
  • Charisma +2
MediumWalk 30

Darkvision 60

Common, InfernalPHB 43
Asmodeus Tiefling
  • Intelligence +1

This is the default Tiefling in the PHB as well.

MTOF 21
Baalzebul Tiefling
  • Intelligence +1

Thaumaturgy cantrip, ray of sickness and crown of madness 1/lr

MTOF 21
Dispater Tiefling
  • Dexterity +1

Thaumaturgy cantrip, disguise self and invisibility 1/lr

MTOF 21
Fierna Tiefling
  • Wisdom +1

Friends cantrip, charm person and suggestion 1/lr

MTOF 21
Glasya Tiefling
  • Dexterity +1

Minor illusion cantrip, disguise self and invisibility 1/lr

MTOF 22
Levistus Tiefling
  • Constitution +1

Ray of frost cantrip, armor of Agathys and darkness 1/lr

MTOF 22
Mammon Tiefling
  • Intelligence +1

Mage hand cantrip, Tenser’s floating disk and arcane lock 1/lr

MTOF 22
Mephistopheles Tiefling
  • Intelligence +1

Mage hand cantrip, magic missile and web 1/lr

MTOF 22
Zariel Tiefling
  • Strength +1

Thaumaturgy cantrip, searing smite and branding smite 1/lr

MTOF 22
SCAG Variant Tiefling

Choice of Devil’s Tongue, Hellfire, or Winged features to replace Infernal Legacy

SCAG 118
Triton
  • Strength +1
  • Constitution +1
  • Charisma +1
MediumWalk 30, Swim 30

Amphibious

Common, PrimordialVOLO 117
Yuan-Ti Pureblood
  • Charisma +2
  • Intelligence +1
MediumWalk 30

Darkvision 60, Poison immunity, and Magic Resistance

Common, Abyssal, Draconic

Poison spray and animal friendship (snakes only) cantrips, suggestion 1/lr

VOLO 120

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BasicPremium

Dwarf

Elf

Aasimar

Dragonborn

Drow

Gnome

H-elf

H-orc

Shifter

Tiefling

Warforged

W-Elf
Iconic

Halfling

Human

Scourge

Bladeforged

Deep Gnome

PDK

Razorclaw

Scoundrel

S-kai

Morninglord
  • 2Race Overviews
  • 3Subraces

A Race is a type of humanoid creature that a player can choose for their Player Characters. Although in D&D there are many 'monster races', in DDO the term 'race' generally refers only to Player Character options.

Each Race has certain innate modifiers that make them different. These modifiers can include higher or lower abilities, skills, feats, and special modifiers. This page gives a brief overview of each race's capabilities, but you should look at each race's page for full information.

Races

As of Update 36 Patch 3 there are a total of 17 possible races in the game: 11 basic races plus 6 'iconic' races, based on the Eberron and Forgotten Realms campaign settings from Dungeons and Dragons 3.5 and 4th editions. Free to Play players can freely choose from the basic races of Human, Dwarf, Elf or Halfling, but must purchase any or all of Aasimar, Dragonborn, Gnome, Half-Elf, Half-Orc, Warforged, and all Iconic races that they care to play. The Drow race can either be purchased or (recommended) easily unlocked on a server for free by achieving 400 favor with any single character.

Racial Ability Modifiers

Most Races have innate changes to their abilities (with Human as the 'unmodified' norm) - Orcs are stronger but less charismatic, Elves are more dextrous but have less constitution, and so on. These changes are applied after building a character, so are 'free' modifiers - you don't pay more to get more, it's just 'more' (or 'less', as the case may be).

Besides these innate racial modifiers, each race has access to its own Racial Enhancement Tree. Within these, characters of different races have the option to spend Action Points to gain additional ability increases. These are optional and separate from the innate modifiers mentioned previously.

When creating a character in Dungeons & Dragons Online, it's important to consider how a given race would aid your desired build. Any race in DDO can be any class, and they all can multiclass as well. However, some races are better suited for certain classes, while some may be somewhat less ideal for certain others. For instance, if you want a 'strong' character, a half-orc (+2 Str) might be a better choice than a Halfling (-2 Str). However, there are more differences than just 'ability modifiers' to consider when choosing a race - it is recommended to view each individual race's page before deciding on the race and the class(es) you wish to play.

D 26d pc races download

Note that in DDO there are no differences at all between female and male characters, except cosmetic (i.e. their appearance).


Summary of the races and their allowed starting ability ranges and maximum potentialenhancement modifiers:

RaceType1 STR DEX CON INT WIS CHARacial Ability ModifiersRacial Enhancement
Ability Modifiers
AasimarP8-188-188-188-1810-208-18Wis +2
+2 (total) Str +/or
Wis +/or Cha;
Racial Feat: +1 Str or Cha
Aasimar
Scourge
I8-188-188-188-1810-208-18Wis +2
+2 (total) Str +/or
Wis +/or Cha;
Racial Feat: +1 Con
BladeforgedI8-186-1610-208-186-168-18Con +2
Dex -2, Wis -2
+2 Con
Deep
Gnome
(Svirfneblin)
I6-168-188-1810-2010-206-16Int +2, Wis +2
Str -2, Cha -2
+2 (total) Wis +/or Int
DragonbornP10-206-168-188-188-1810-20Str +2, Cha +2
Dex -2
+2 (total) Str +/or Cha
Drow ElfF28-1810-206-1610-208-1810-20Dex +2, Int +2, Cha +2
Con -2
+2 (total) Dex +/or
Int +/or Cha
DwarfF8-188-1810-208-188-186-16Con +2
Cha -2
+2 Con
ElfF8-1810-206-168-188-188-18Dex +2
Con -2
+2 Dex
GnomeP6-168-188-1810-208-188-18Int +2
Str -2
+2 Int
HalflingF6-1610-208-188-188-188-18Dex +2
Str -2
+2 Dex
Half-ElfP8-188-188-188-188-188-18(none)As Elf or Human
(your choice, but not both)
Half-OrcP10-208-188-186-168-186-16Str +2
Int -2, Cha -2
+2 Str
HumanF8-188-188-188-188-188-18(none)your choice of +1 any stat,
& +1 to a different stat
Morninglord
(Sun Elf)
I8-188-186-1610-208-188-18Int +2
Con -2
+2 Int
Purple
Dragon
Knight
I8-188-188-188-188-188-18(none)your choice of +1 any stat,
& +1 to a different stat
RazorclawI10-208-188-188-186-168-18Str +2
Int -2
+2 (total) Str +/or
Dex +/or Con
Shadar-kaiI8-1810-208-188-188-186-16Dex +2
Cha -2
+1 (total)Dex or
Int or Cha
ShifterP8-1810-208-188-186-168-18Dex +2
Int -2
+2 (total) Str +/or Dex +/or
Con +/or Wis+
TieflingP8-188-188-188-188-1810-20+2 Cha+2 Cha
Tiefling ScoundrelI8-188-188-188-188-1810-20+2 Cha+2 Cha
WarforgedP8-188-1810-208-186-166-16Con +2
Wis -2, Cha -2
+2 Con
Wood ElfP8-1810-208-186-168-188-18Dex +2
Int -2
+2 Dex
Notes:
  • 1) F = 'Free to Play' (aka Basic);P= Premium,I= Iconic Race
  • 2) Drow are not available to starting accounts, however they are available 'for free' once any character on that server earns 400 favor. Drow and all other non-Free-to-play races can be bought in-game via the DDO Store. (See Drow and Favor for more information.)

Aasimar

Main article: Aasimar
Stats
+2 Wisdom
Benefits
Racial Lay On Hands (Healing Hands). +2 Racial Bonus to Heal, Listen, and Spot. +5 Resistance to Cold, Acid, and Electricity.
Flaws
None.
Favored Classes
With +2 to Wisdom and an optional racial healing boost, Aasimar make excellent Clerics, Druids, and Favored Souls. Their racial enhancements can also aid fighting 'evil', so any class that can claim that, especially Paladins, also benefits. The wisdom bonus (and potential strength bonus) also make Aasimar viable Monks and Rangers.
Deity
None
Inherent racial feats
Either +1 Charisma and +1 to Will Saving Throws, or +1 to Strength and +1 to Reflex Saving Throws.
Free to Play
No. This race must be purchased from the DDO Store to be able to create one at the character creation screen. Once purchased it unlocks the race on all servers.

Aasimar Scourge

D 26d Pc Races Near Me

Stats
+2 Wisdom
Benefits
Favored Enemy: Undead, Racial Lay On Hands. +2 racial bonus on Heal, Listen, and Spot checks. +5 Resistance to Cold, Acid, and Electricity.
Flaws
None.
Favored Classes
Mandatory first level is Ranger. With +2 to Wisdom and an optional racial healing boost, Aasimar make excellent Clerics and Favored Souls. Their racial enhancements can also aid fighting 'evil', so any class that can claim that, especially Paladins, also benefits.
Deity
None
Inherent racial feats
+1 Constitution, +1 to Fortitude Saving Throws.
Free to Play
No. This race must be purchased from the DDO Store to be able to create one at the character creation screen. Once purchased it unlocks the race on all servers.

Bladeforged

Main article: Bladeforged
Stats
+2 Constitution
Benefits
Immune to Poison, Sleep Effects, Negative Levels, Paralysis, Hold Person/Monster, Flesh to Stone, Disease, Nausea, Fatigue & Exhaustion. Sorcerers and Wizards (including Hirelings that can Repair Warforged) can use Repair spells to heal Warforged. Do not breathe underwater and have an inherent stacking 25% fortification. Has the effects of the Diehard feat by default. Swapping docents is instantaneous and they do not have to wait for the timer that other races get when changing armor.
Flaws
Cure and Heal spells from Divine Casters have a -50% penalty when cast upon Warforged. Rust monsters will do more damage against a Warforged, have a chance to stun them with every attack, and will seek them out in battle. Warforged are vulnerable to the Deconstruct spell that is carried by artificers.
Favored Classes
Mandatory 1st level of Paladin. Good melees and arcane casters.
Deity
Lord of Blades
Inherent racial feats
Uses a special kind of armor only, called Docents. The armor bonus and onus depends of the body feat you choose.
Free to Play
No. This race must be purchased from the DDO Store to be able to create one at the character creation screen. Once purchased it unlocks the race on all servers.

Deep Gnome (Svirfneblin)

Stats
Benefits
Flaws
Favored Classes
Mandatory 1st level of Wizard.
Free to Play
No. This race must be purchased from the DDO Store to be able to create one at the character creation screen. Once purchased it unlocks the race on all servers.

Dragonborn

Main article: Dragonborn

Dragonborn can have the unique ability to channel elements into a Breath Weapon attack.

Stats
+2 Strength, +2 Charisma, -2 Dexterity
Benefits
Optional breath weapon via racial enhancements
Flaws
Lower Dexterity makes Armor Class, Reflex save, and some skills slightly lower. May have difficulty meeting dex-based Feat requirements.
Favored Classes
With +2 to Charisma, dragonborn make good bards, favored souls, sorcerers and warlocks, and strength-based melee combatants.
Deity
(tbd)
Free to Play
No. This race must be purchased from the DDO Store to be able to create one at the character creation screen. Once purchased it unlocks the race on all servers.

Drow Elf

The Drow of Eberron are not like the Drow of Faerun (aka Forgotten Realms), they are more akin to the normal Elves of Eberron but have different starting ability scores. They cannot be created as a 32-point build because of the extra ability scores they receive at character creation.

D&d Pc Races For Kids

Stats
+2 Dexterity, +2 Intelligence, +2 Charisma, -2 Constitution.
Benefits
+2 to saves against Enchantment spells, inherent Spell Resistance, +2 to Listen, Search, and Spot skills, and bonus racial weapon proficiencies (rapier, shortsword, and shuriken).
Flaws
Lower Constitution, averaging fewer hit points than most other races, and having a score of less than 12-14 will make characters more fragile than average.
Favored Classes
They make great Sorcerers, Wizards, Artificers, or Rogues with their extra stat points, they also excel at being a Bard, Ranger, or even a Paladin.
Deity
Vulkoor, Sovereign Host, Silver Flame.
Inherent Racial Feats
Shuriken Expertise
Free to Play
Drow are not available to any starting accounts, neither VIP nor Free to Play, however they are available 'for free' once any character on that server earns 400 favor. As with any Premium race, Drow can be bought in-game via the DDO Store.

Dwarf

Main article: Dwarf
Stats
+2 Constitution, -2 Charisma.
Benefits
Racial Toughness enhancements, Spell Point enhancements, bonuses to saves against spells and poisons, bonuses when fighting giant or goblinoid type creatures, bonuses to Search and Balance.
Flaws
Penalty to Charisma makes them less attractive to Charisma-based classes, like Sorcerers.
Favored Classes
Because of their extra Constitution, Dwarves make great Fighters and Barbarians. They can also do well as a Cleric, or as a Monk since they do not use Charisma.
Deity
Sovereign Host, Silver Flame.
Free to Play
Yes! This race is free to all players.

Elf

Stats
+2 Dexterity, -2 Constitution.
Benefits
Immune to Sleep, +2 to saves against Enchantment spells, +2 to Listen, Search and Spot skills, racial weapon proficiencies (longsword, rapier, longbow, and shortbow). Elven Wizards also gain access to the Elven Arcanum enhancement line for more spell points, and Elven Clerics can take the enhancement Undying Call by being a Follower of the Undying Court, gaining the ability to raise dead party members at level 6. Elves also have their own Arcane Archer prestige class, independent from the Ranger class.
Flaws
Lower Constitution, averaging fewer hit points than most other races, and having a score of less than 12-14 may exclude you from some parties due to your inability to meet hit point requirements.
Favored Classes
They make great Rangers with their extra dexterity. They also excel at being Clerics, Rogues, and Wizards.
Deity
Sovereign Host, Silver Flame, Undying Court.
Free to Play
Yes! This race is free to all players.

Gnome

Main article: Gnome

Gnomes are small, clever, and insatiably curious, yet not as strong as others. They are skilled with magic (UMD) and illusions. They can carry the Dragonmark of Scribing. They are particularly skilled with various light weapons and one-handed hammers.

Stats
+2 Intelligence, -2 Strength
Benefits
Flaws
Favored Classes
Deity
Free to Play
No. This race must be purchased from the DDO Store to be able to create one at the character creation screen. Once purchased it unlocks the race on all servers.

Halfling

One of the smallest of all the playable races, dexterous and agile. Able to sneak about and hide in corners if they so choose.

Stats
+2 Dexterity, -2 Strength.
Benefits
+1 size bonus to Armor Class, +1 bonus to attack rolls with thrown weapons, +2 to Jump, Listen and Move Silently skills, and +4 to Hide. Halfling also get +1 to all saves and +2 bonus to saves against Fear. They also gain limited healing abilities with the Mark of Healing Dragonmark feats. In addition, Halflings gain the Cunning and Guile enhancement lines, which greatly increase their attack bonus when flanking and their Sneak Attack damage, respectively.
Flaws
Halflings only have 75% carrying capacity when compared to other races, and their racial penalty to Strength can be a slight detriment to their damage dealing ability.
Favored Classes
Halflings have great synergy with the Rogue class due to their bonuses to Hide and Move Silently as well as their +1 to all saves/attack rolls, and several specialized enhancements lines. They can also excel at the Monk class.
Free to Play
Yes! This race is free to all players.

Half-Elf

Main article: Half-Elf

A combination of Human and Elven parents, Half-Elves are typically shunned by the Elven community. They mainly live in Human cities.

Stats
No changes.
Benefits
Half-Elves receive a free Dilettante feat, which they may select to provide some of the abilities of a class. They also have access to both Human and Elven enhancements.
Flaws
None.
Favored Classes
Half-Elfs, due to their Dilettante Feats, make a good racial choice for any class, just like Humans. Like Elfs they can become Arcane Archers via race, which allows for interesting class combinations.
Deity
Sovereign Host, Silver Flame, Undying Court.
Free to Play
No. This race must be purchased from the DDO Store to be able to create one at the Character Creation screen. Once purchased it unlocks the race on all servers.

Half-Orc

The product of Human and Orc parents, savage and brutish in their nature. They boast extra Strength over the other races, but are not as intelligent or charismatic.

Stats
+2 Strength, -2 Intelligence, -2 Charisma.
Benefits
Higher Strength provides bonuses to attack and damage melee rolls. Also enhancements favor the use of two handed weapons.
Flaws
Penalty to Intelligence and Charisma result in less effective to some classes like Sorcerer, and Wizard.
Favored Classes
Half-Orcs make good all-round melee characters with bonuses to strength and very high damage, they are particularly good at two handed fighting Barbarians, Fighters.
Deity
Sovereign Host, Silver flame.
Free to Play
No. This race must be purchased from the DDO Store to be able to create one at the character creation screen. Once purchased it unlocks the race on all servers.

Human

Main article: Human

A well-rounded race that can excel at any class, with no outstanding benefits and virtually no flaws they are an excellent choice for any player new to the Dungeons & Dragons gaming system and the world of Eberron.

D%26d Pc Races
Stats
No changes.
Benefits
One extra Feat at 1st Level. Also, Humans get 4 additional Skill Points at creation and 1 additional skill point per level. Humans get race-specific enhancement lines such as Human Adaptability and Human Greater Adaptability, and Human Versatility.
Flaws
None.
Favored Classes
Being the only race that can unlock the full potential of the Chimera's Fang, Humans make particularly good Fighters or Paladins. They make great Clerics due to the ability to take an extra point in Wisdom with Human Adaptability or Human Greater Adaptability, but a Human can do well as any class in the game.
Deity
Sovereign Host, Silver Flame.
Free to Play
Yes! This race is free for all players

Morninglord (Sun Elf)

Stats
Benefits
Flaws
Favored Classes
Mandatory 1st level of Cleric.
Deity
Amaunator
Free to Play
No. This race must be purchased from the DDO Store to be able to create one at the character creation screen. Once purchased it unlocks the race on all servers.

Purple Dragon Knight

Main article: Purple Dragon Knight
Stats
Benefits
Flaws
Favored Classes
Mandatory 1st level of figther
Deity
Amaunator.
Free to Play
This race must be purchased from the DDO Store to be able to create one at the character creation screen. Once purchased it unlocks the race on all servers.

Shadar-kai

Stats
+2 Dexterity, -2 Charisma
Benefits
Flaws
Favored Classes
Mandatory 1st level of rogue.
Deity
Amaunator, Helm, Silvanus
Free to Play
No. This race must be purchased from the DDO Store to be able to create one at the character creation screen. Once purchased it unlocks the race on all servers.

Tiefling

D 26d Pc Races Key

Main article: Tiefling

Tieflings have only recently been allowed passage in Stormreach (U41.4, March 28, '19). Their distinctly diabolic/infernal appearance makes them stand out in most any crowd.

Stats
+2 Charisma
Benefits
Immune to Fear, racial fire resistance
Flaws
Favored Classes
Tieflings excel as casters, especially Charisma/fire-based casters, so Fire-Savant Sorcerers and Fiend-pact Warlocks, but are also naturals as Bards or even fire-based Wizards.
Deity
Eberron deities
Free to Play
No. This race must be purchased from the DDO Store to be able to create one at the character creation screen. Once purchased it unlocks the race on all servers.

Tiefling Scoundrel

Stats
+2 Charisma
Benefits
Immune to Fear, racial fire resistance, Fiendish Arpeggio SLA
Flaws
Favored Classes
Mandatory 1st level of bard.
Deity
Eberron deities
Free to Play
No. This race must be purchased from the DDO Store to be able to create one at the character creation screen. Once purchased it unlocks the race on all servers.

Warforged

Main article: Warforged

D&d Pc Races Games

These are known as living constructs and are unique to the world of Eberron, the Warforged that a player plays are sentient beings and are regarded as a race on equal footing with the same rights as any other race. Warforged do not wear the body armor that other races are able to wear, instead they have inherent armor and use Docents to give them extra abilities.

Stats
+2 Constitution, -2 Wisdom, -2 Charisma.
Benefits
Immune to Poison, Sleep Effects, Negative Levels, Paralysis, Hold Person/Monster, Flesh to Stone, Disease, Nausea, Fatigue & Exhaustion. Sorcerers and Wizards (including Hirelings that can Repair Warforged) can use Repair spells to heal Warforged. Do not breathe underwater and have an inherent stacking 25% fortification. Has the effects of the Diehard feat by default. Swapping docents is instantaneous and they do not have to wait for the timer that other races get when changing armor.
Flaws
Cure and Heal spells from Divine Casters have a -50% penalty when cast upon Warforged. Rust monsters will do more damage against a Warforged, have a chance to stun them with every attack, and will seek them out in battle. Warforged are vulnerable to the Deconstruct spell that is carried by artificers.
Favored Classes
With their bonus constitution they make good Fighters and Barbarians. They also make excellent Sorcerers, Artificers, and Wizards because of the arcane caster's ability to use Repair spells which are effective on Warforged. While a somewhat niche choice, Warforged Favored Souls can attain multiple types of DR, since their level 20 DR works with their DR from enhancements and the various Warforged DR feats.
Deity
Sovereign Host, Lord of Blades, Silver Flame.
Inherent racial feats
Uses a special kind of armor only, called Docents. The armor bonus and onus depends of the body feat you choose.
Free to Play
No. This race must be purchased from the DDO Store to be able to create one at the character creation screen. Once purchased it unlocks the race on all servers.

Subraces are racial variants that have new look and somewhat tweaked racial feats and enhancements. However, they share racial past lives with the main race.

Wood Elf

Stats
+2 Dexterity, -2 Intelligence.
Benefits
Immune to Sleep, +2 to saves against Enchantment spells, +2 to Listen, Search and Spot skills, racial weapon proficiencies (longsword, rapier, longbow, and shortbow). Elven Wizards also gain access to the Elven Arcanum enhancement line for more spell points, and Elven Clerics can take the enhancement Undying Call by being a Follower of the Undying Court, gaining the ability to raise dead party members at level 6. Elves also have their own Arcane Archer prestige class, independent from the Ranger class.
Flaws
Lower Intelligence, averaging fewer skill points to spend.
Favored Classes
They make great Rangers with their extra dexterity.
Deity
Aureon, Blood of Vol, Olladra, Onatar, Silver Flame, Sovereign Host, Undying Court.
Free to Play
No. This race must be purchased from the DDO Store to be able to create one at the character creation screen. Once purchased it unlocks the race on all servers.

D&d Pc Games

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