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Ultima Underworld: The Stygian Abyss |
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Developer: Blue Sky Productions Publisher: Origin Systems Platform: DOS Released in US: March 1992
This game has hidden development-related text.
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This article has just been started and needs the articlebasics added. Help us out and add them. |
Ultima Underworld: The Stygian Abyss is part of the Ultima series, where the Avatar is brought back to Britannia for the sole purpose of being falsely accused of kidnapping a girl. It was a technical advancement by being one of the early 3D games, although the gameplay mechanics were not exactly ideal with plenty of skills being considered useless or redundant.
Underworld Editor Remnants
Hidden inside uw.exe at 0x5AF2C (version F1.50S)
Fittingly, there's also a reference to uwedit.exe at 0x5DD58.
(Source: Evildrome Dragon)
Unused Text
Strings.pak compresses its strings in some huffman-type encoding. The first string in string set 1, at offset 9b6:
(Source: Underworld Exporter - uw1_stringsclean.txt)
The Ultima series |
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Apple II | Ultima V: Warriors of Destiny |
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Commodore 64 | Ultima VI: The False Prophet |
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Atari 8-bit | Ultima IV: Quest of the Avatar |
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Amiga | Ultima IV: Quest of the Avatar • Ultima VI: The False Prophet |
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DOS | Akalabeth: World of Doom • Ultima I: The First Age of Darkness
Ultima VI: The False Prophet • Ultima VII: The Black Gate • Ultima VII Part Two: Serpent Isle (Prototype) • Ultima VIII: Pagan Worlds of Ultima: The Savage Empire • Ultima: Worlds of Adventure 2: Martian Dreams
Ultima Underworld: The Stygian Abyss
|
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NES | Ultima III: Exodus |
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Windows | Ultima IX: Ascension |
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Retrieved from 'https://tcrf.net/index.php?title=Ultima_Underworld:_The_Stygian_Abyss_(DOS)&oldid=666003'
Ultima Underworld: The Stygian AbyssDevelopers |
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Publishers |
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Engines |
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Release dates |
---|
DOS | March 1992 |
Windows (DOSBox) | June 2, 2011[1] |
macOS (OS X) (DOSBox) | October 18, 2012[2] |
- 2Essential improvements
- 3Game data
- 6Audio
- 7Issues fixed
- 8Other information
|
⤏ Go to series page |
Ultima II: The Revenge of the Enchantress | 1982 |
Ultima III: Exodus | 1983 |
Ultima IV: Quest of the Avatar | 1985 |
Ultima I: The First Age of Darkness | 1987 |
Ultima V: Warriors of Destiny | 1988 |
Ultima VI: The False Prophet | 1990 |
Worlds of Ultima: The Savage Empire | 1990 |
Ultima Worlds of Adventure 2: Martian Dreams | 1991 |
Ultima VII: The Black Gate | 1992 |
Ultima Underworld: The Stygian Abyss | 1992 |
Ultima Underworld II: Labyrinth of Worlds | 1993 |
Ultima VII Part Two: Serpent Isle | 1993 |
Ultima VIII: Pagan | 1994 |
Ultima Online | 1997 |
Akalabeth: World of Doom | 1998 |
Ultima IX: Ascension | 1999 |
General information
- GOG.com Community Discussions for game series
- GOG.com Support Page
Availability[edit]
Source | DRM | Notes | Keys | OS |
---|
Retail | Floppies or CD-ROM; see run in DOSBox (retail). |
---|
GOG.com | Pre-packaged with DOSBox.[3] Includes Ultima Underworld II: Labyrinth of Worlds. |
---|
Origin | Not available in some regions. |
---|
Essential improvements[edit]
Patches[edit]
The Ultima Underworld 1 Patch is needed for floppy disk versions. The CD-ROM and GOG.com versions are already fully patched. An unofficial General MIDI patch is available here as well.
Solutions For Ultima Underworld I: The Stygian Abyss ...
Run in DOSBox (retail)[edit]
To run correctly in DOSBox change cycles=auto
to cycles=max
.
Ultima Hacks mouselook patch[edit]
The biggest change is the addition of mouse-look (looking around by moving the mouse), which can be toggled on and off with a keypress. In support of this, the allowed range of vertical view angle has been greatly expanded, and the 3D rendering engine has been hacked to have it draw the bits of the world that become visible when the player looks sharply upward or downward.
Also, spell runes can be typed directly (with Ctrl+Alt+<letter>), without having to navigate through the inventory and the rune bag.
Things made more convenient:
- The opening title-screen or cinematic is skipped.
- The player's heading is not adjusted when moving against a wall.
- Skill points gained in training are immediately reported in the message log (currently only in Ultima Underworld II).
A number of keys have been added or changed as listed on the patch website.
Untima Underworld I +2 Save Editor?, Page 1 - Forum - GOG.com
Apply the mouselook patch (Windows GOG.com release)[4] |
---|
- Extract the contents of
<path-to-game>game.gog to a new directory, located at <path-to-game>game . - Upload
<path-to-game>gameUWUW.EXE to the online patching tool. - Save the patched file over the original.
- Locate
<path-to-game>dosboxULTIMA1_single.conf and replace its contents with the following (back up the old conf file first) to make DOSbox run from the unpacked iso that you patched. Simply revert the config file to make it run from the unpatched exe.
|
Underworld Exporter[edit]
- Use Underworld Exporter to play in higher resolutions, add mouse look, listen to higher quality/custom music, etc.
- Some bugs still remain.
- Can also be used to play Ultima Underworld II: Labyrinth of Worlds, but it is only partially supported at the moment.
Set up Underworld Exporter (Windows)[citation needed] |
---|
- Download and install the latest Github release.
- Find
config and open it with your text editor of choice. - Find
Path_UW1= and place the path to your Ultima Underworld installation folder after the “=”.- That is, the folder with
CRIT , CUTS , DATA , etc. - Note: All paths must end with a trailing slash
. Ex. C:pathtofolder
- To add music, download
Music.Packs from the same location as the releases and extract. Afterwards, go into config , find UW1_Soundbank= , and then place the path to the folder containing your music of choice after the “=” .- The music pack gives one the choice between MIDI, Soundblaster, and PSX (PlayStation 1) versions of the OST.
- One can use their own music files if they are in .ogg format.
- To use with the GOG.com version of the game, one must extract the files from
game.gog ; the folder UW is all one needs.- One method is to rename the file from
game.gog to game.iso and then extracting the files using WinRAR or 7-zip.
|
Game data[edit]
Save game data location[edit]
System | Location |
---|
DOS | <path-to-game>SAVE* |
---|
Windows | <path-to-game> (mounted in DOSBox)[Note 1] |
---|
macOS (OS X) | ~/Library/Application Support/Boxer/Gamebox States/com.gog.ultima-underworld-1+2/Current.boxerstate/C Ultima Underworld 1 and 2.harddisk/UNDEROM1 |
---|
- The
SAVE1
, SAVE2
, SAVE3
and SAVE4
folders are save slots I-IV. SAVE0
is temporary storage, not a save. - In-game settings are stored in each save rather than shared.
Save game cloud syncing[edit]
Video[edit]
General settings.
Graphics feature | State | Notes |
---|
Widescreen resolution | 320x200 only. |
---|
Multi-monitor |
---|
Ultra-widescreen |
---|
4K Ultra HD |
---|
Field of view (FOV) |
---|
Windowed | Set in Graphic Mode Setup (GOG.com) or toggle with Alt+↵ Enter. |
---|
Borderless fullscreen windowed |
---|
Anisotropic filtering (AF) |
---|
Anti-aliasing (AA) |
---|
Vertical sync (Vsync) | For DOSBox use an unofficial build (see the glossary page for other workarounds). |
---|
60 FPS |
---|
120+ FPS |
---|
- An alternate shades.dat is available here which will increase the overall brightness of the game without destroying it's atmosphere. Use it if you feel the game is too dark.
Input[edit]
New Project: Ultima Underworld Editor – The Ultima Codex
Keyboard and mouse | State | Notes |
---|
Remapping | For DOSBox use the DOSBox Mapper (see the glossary page for other workarounds). |
---|
Mouse acceleration |
---|
Mouse sensitivity | For DOSBox set in the DOSBox configuration file. |
---|
Mouse input in menus | To avoid mouse lag, set 'sensitivity=200' |
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Mouse Y-axis inversion |
---|
Controller |
---|
Controller support | For DOSBox use the DOSBox Mapper (see the glossary page for other workarounds). |
---|
Audio[edit]
Audio feature | State | Notes |
---|
Separate volume controls | On/off only. |
---|
Surround sound |
---|
Subtitles | Everything is text-only after the opening cutscene. |
---|
Closed captions |
---|
Mute on focus lost |
---|
Localizations
- Chinese, Korean and Polish retail versions only have the manuals translated; the game itself is still in English.
Language | UI | Audio | Sub | Notes |
---|
English |
---|
Spanish | Fan translation, download. |
---|
Issues fixed[edit]
Piano footstep sounds[edit]
Ultima Underworld Editor - Release : Ultima
The GOG.com version's sound is incorrectly configured by default to use the Roland MT-32. As the Roland MT-32 predated General MIDI, the sound effects will not match with what's normally expected.[5]
- If you have issues with audio coming from one speaker or headphone, replace
2 7 220 1 sound
with 4 -1 -1 -1 sound
Manually change audio settings (Windows)[5] |
---|
- Go to
DATA in the installation folder. - Edit
UW.CFG - Replace
6 -1 -1 -1 sound with 2 7 220 1 sound - Save your changes.
Notes - This fix will also change the music's quality.
- You can also adjust these settings using INSTALL.EXE or UWSOUND.EXE if they are present.
|
Manually change audio settings (OS X)[5] |
---|
- Go to Finder, Applications, Ultima Underworld 1+2.
- Right click Ultima Underworld 1 and choose Show Package Contents.
- Open
Contents - Open
Resources - Right click
Ultima Underworld 1.boxer and choose Show Package Contents. - Open
C Ultima Underworld 1 and 2.harddisk - Open
UNDEROM1 - Open
DATA - Edit
UW.CFG with TextEdit (right click, Open With) - Replace
6 -1 -1 -1 sound with 2 7 220 1 sound - Save your changes.
|
Configure DOSBox MIDI to use Munt[6] |
---|
- Download and Install Munt.
- In DOSBox command prompt, type
mixer /listmidi to view the devices. - In the configuration file, under section
[midi] , change midiconfig=0 to match the associated listed midi id (usually 1).
Notes - Munt requires the Roland MT-32 ROM which is not distributed in the same package. As an alternative, it may also be possible to try an alternate Software MIDI with a soundfont similar to the Roland MT-32.
- The Roland MT-32 has support for reprogramming sounds. Therefore installing a soundfont-based MIDI and using an equivalent soundfont may not be an ideal solution in the general case.
|
Sluggish and/or jumpy mouse controls[edit]
- The cursor may jump around in-game or mouse control may feel sluggish (especially on menu screens). To fix the first issue, disable joystick functionality; to fix the second, increase mouse sensitivity.
Fix jumpy mouse cursor (Windows)[7] |
---|
- Go to the installation folder.
- Edit
dosboxULTIMA1.conf - Set
joysticktype to none - Save your changes.
|
Fix sluggish mouse (Windows)[8] |
---|
- Go to the installation folder.
- Edit
dosboxULTIMA1.conf - Change
sensitivity from 100 to 200 . Experiment with this figure until your mouse feels right. - Save your changes.
|
Windowboxing/black borders on all sides[edit]
- By default, DOSbox does not scale to fullscreen vertical resolution, leaving black borders around the entire view area. This fix removes the black borders on the top and bottom, leaving only black borders on the left and right due to the original 8:5 aspect ratio
Fix fullscreen windowboxing[9] |
---|
- Go to the installation folder.
- Edit
dosboxULTIMA1.conf - Under
[sdl] , set output to ddraw and fullresolution to 0x0 . - Save your changes.
|
Other information[edit]
Cached
API[edit]
Executable | 32-bit | 64-bit | Notes |
---|
macOS (OS X) |
---|
Middleware[edit]
System requirements[edit]
DOS |
---|
Minimum |
---|
Operating system (OS) | DOS |
---|
Processor (CPU) | IBM or 100% compatible 386SX, 386 or 486 |
---|
System memory (RAM) | 2 MB with Expanded Memory (EMS) |
---|
Hard disk drive (HDD) | 11 MB |
---|
Video card (GPU) | 256-color VGA graphics |
---|
Windows |
---|
Minimum | Recommended |
---|
Operating system (OS) | XP, Vista |
---|
Processor (CPU) | 1.8 GHz |
---|
System memory (RAM) | 512 MB | 1 GB |
---|
Hard disk drive (HDD) | 48 MB |
---|
Video card (GPU) | DirectX 7 compatible | DirectX 9 compatible |
---|
macOS (OS X) |
---|
Minimum |
---|
Operating system (OS) | 10.6.8 (Snow Leopard) or later |
---|
Processor (CPU) | Intel Core Duo 2 GHz+ |
---|
System memory (RAM) | 1 GB |
---|
Hard disk drive (HDD) | 45 MB |
---|
Video card (GPU) | 64 MB of VRAM |
---|
Ultima Underworld Save Game Editor Online
Notes
- ↑File/folder structure within the installation folder reflects the path(s) listed for DOS and/or PC booter game data. For the GOG.com release, file changes in DOSBox are redirected to
<path-to-game>/cloud_saves/
even if GOG Galaxy is not used (this folder contains all redirected files, so some files in the cloud_saves
folder might be temporary files or other files that do not contain saves or settings).
Ultima Underworld 1...saves Gone, Page 1 - Forum - GOG.com
References
- ↑New Release: Ultima Underworld 1+2 - GOG.com
- ↑GOG.com goes Mac - GOG.com
- ↑List of GOG games using DOSBox, page 1 - Forum - GOG.com
- ↑'Ultima Hacks mouselook patch' - Forum - GOG.com
- ↑ 5.05.15.2Problems with sound (quality, sound playing music etc.), page 1 - Forum - GOG.com
- ↑Configuration:MIDI - DOSBox wiki
- ↑'Underworld- wonky controls' - Forum - GOG.com
- ↑'Ultima Underworld - how to improve the control scheme?' - Forum - GOG.com
- ↑'Ideal Dosbox settings for 1920x1080 tv screen' - Forum - GOG.com
- ↑Miles Customer Page - last accessed on November 17, 2017